« Hiérarchie des objets dans Three.js » : différence entre les versions

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(10 versions intermédiaires par le même utilisateur non affichées)
Ligne 8 : Ligne 8 :
**[[AudioAnalyser]]
**[[AudioAnalyser]]
**[[AudioContext]]
**[[AudioContext]]
**[[Box2]]
**[[Box3]]
**[[BufferAttribute]]
**[[BufferAttribute]]
***[[BufferAttribute Types]]
***[[BufferAttribute Types]]
***[[InstancedBufferAttribute]]
***[[InstancedBufferAttribute]]
**[[Cache]]
**[[CanvasRenderer]]
**[[Clock]]
**[[Clock]]
**[[Color]]
**[[Cylindrical]]
**[[Curve]]
**[[Curve]]
***[[CatmullRomCurve3]]
***[[CatmullRomCurve3]]
Ligne 29 : Ligne 35 :
**[[DirectGeometry]]
**[[DirectGeometry]]
**[[Earcut]]
**[[Earcut]]
**[[Euler]]
**[[EventDispatcher]]
**[[EventDispatcher]]
**[Face]]
**[[Fog]]
**[[FogExp2]]
**[[Font]]
**[[Font]]
**[[Frustum]]
**[[GLTFExporter]]
**[[HalfEdge]]
**[[KeyframeTrack]]
**[[KeyframeTrack]]
***[[BooleanKeyframeTrack]]
***[[BooleanKeyframeTrack]]
Ligne 41 : Ligne 54 :
***[[InstancedInterleavedBuffer]]
***[[InstancedInterleavedBuffer]]
**[[InterleavedBufferAttribute]]
**[[InterleavedBufferAttribute]]
**[[Interpolant]]
***[[CubicInterpolant]]
***[[DiscreteInterpolant]]
***[[LinearInterpolant]]
***[[QuaternionLinearInterpolant]]
**[[Interpolations]]
**[[Interpolations]]
**[[Layers]]
**[[Layers]]
**[[LightShadow]]
***[[DirectionalLightShadow]]
***[[SpotLightShadow]]
**[[Line3]]
**[[Loader]]
***[[AnimationLoader]]
***[[AudioLoader]]
***[[BabylonLoader]]
***[[BufferGeometryLoader]]
***[[CompressedTextureLoader]]
***[[CubeTextureLoader]]
***[[DataTextureLoader]]
***[[FileLoader]]
***[[FontLoader]]
***[[GLTFLoader]]
***[[ImageLoader]]
***[[ImageBitmapLoader]]
***[[JSONLoader]]
***[[MaterialLoader]]
***[[MTLLoader]]
***[[ObjectLoader]]
***[[OBJLoader]]
***[[OBJLoader2]]
***[[PCDLoader]]
***[[PDBLoader]]
***[[PRWMLoader]]
***[[SVGLoader]]
***[[TextureLoader]]
***[[TGALoader]]
**[[LoaderUtils]]
**[[LoadingManager]]
***[[DefaultLoadingManager]]
**[[LookupTable]]
**[[Material]]
***[[LineBasicMaterial]]
***[[LineDashedMaterial]]
***[[MeshBasicMaterial]]
***[[MeshDepthMaterial]]
***[[MeshLambertMaterial]]
***[[MeshNormalMaterial]]
***[[MeshPhongMaterial]]
****[[MeshToonMaterial]]
***[[MeshStandardMaterial]]
****[[MeshPhysicalMaterial]]
***[[PointsMaterial]]
***[[ShaderMaterial]]
****[[RawShaderMaterial]]
****[[ShadowMaterial]]
***[[SpriteCanvasMaterial]]
***[[SpriteMaterial]]
**[[Math]]
**[[Matrix3]]
**[[Matrix4]]
**[[OrbitControls]]
**[[Object3D]]
**[[Object3D]]
***[[ArrowHelper]]
***[[Audio]]
***[[Audio]]
****[[PositionalAudio]]]
****[[PositionalAudio]]]
***[[AudioListener]]
***[[AudioListener]]
***[[Bone]]
***[[BufferGeometry]]
***[[BufferGeometry]]
****[[BoxBufferGeometry]]
****[[BoxBufferGeometry]]
****[[CircleBufferGeometry]]
****[[ConeBufferGeometry]]
****[[ConvexBufferGeometry]]
****[[CylinderBufferGeometry]]
****[[DecalGeometry]]
****[[DodecahedronBufferGeometry]]
****[[EdgesGeometry]]
****[[ExtrudeBufferGeometry]]
****[[IcosahedronBufferGeometry]]
****[[InstancedBufferGeometry]]
****[[InstancedBufferGeometry]]
****[[LatheBufferGeometry]]
****[[OctahedronBufferGeometry]]
****[[ParametricBufferGeometry]]
****[[PlaneBufferGeometry]]
****[[PolyhedronBufferGeometry]]
****[[RingBufferGeometry]]
****[[ShapeBufferGeometry]]
****[[SphereBufferGeometry]]
****[[TetrahedronBufferGeometry]]
****[[TextBufferGeometry]]
****[[TorusBufferGeometry]]
****[[TorusKnotBufferGeometry]]
****[[TubeBufferGeometry]]
****[[WireframeGeometry]]
***[[Camera]]
***[[Camera]]
****[[OrthographicCamera]]
****[[OrthographicCamera]]
Ligne 55 : Ligne 152 :
****[[StereoCamera]]
****[[StereoCamera]]
***[[CubeCamera]]
***[[CubeCamera]]
***[[DirectionalLightHelper]]
***[[Face3]]
***[[Face3]]
***[[Geometry]]
***[[Geometry]]
****[[BoxGeometry]]
****[[CircleGeometry]]
****[[ConeGeometry]]
****[[ConvexGeometry]]
****[[CylinderGeometry]]
****[[DodecahedronGeometry]]
****[[ExtrudeGeometry]]
****[[IcosahedronGeometry]]
****[[LatheGeometry]]
****[[OctahedronGeometry]]
****[[ParametricGeometry]]
****[[PlaneGeometry]]
****[[PolyhedronGeometry]]
****[[RingGeometry]]
****[[ShapeGeometry]]
****[[SphereGeometry]]
****[[TetrahedronGeometry]]
****[[TextGeometry]]
****[[TorusGeometry]]
****[[TorusKnotGeometry]]
****[[TubeGeometry]]
***[[Group]]
***[[HemisphereLightHelper]]
***[[ImmediateRenderObject]]
***[[ImmediateRenderObject]]
***[[LensFlare]]
***[[Light]]
****[[AmbientLight]]
****[[DirectionalLight]]
****[[HemisphereLight]]
****[[PointLight]]
****[[RectAreaLight]]
****[[SpotLight]]
***[[Line]]
****[[GridHelper]]
****[[LineLoop]]
****[[LineSegments]]
*****[[AxesHelper]]
*****[[BoxHelper]]
*****[[Box3Helper]]
*****[[CameraHelper]]
*****[[FaceNormalsHelper]]
*****[[PlaneHelper]]
*****[[SkeletonHelper]]
****[[PolarGridHelper]]
****[[VertexNormalsHelper]]
***[[LOD]]
***[[Mesh]]
****[[PointLightHelper]]
****[[SkinnedMesh]]
***[[Points]]
***[[RectAreaLightHelper]]
***[[Scene]]
***[[Skeleton]]
***[[SpotLightHelper]]
***[[Sprite]]
**[[Plane]]
**[[PropertyBinding]]
**[[PropertyBinding]]
**[[PropertyMixer]]
**[[PropertyMixer]]
**[[Quaternion]]
**[[QuickHull]]
**[[Ray]]
**[[Raycaster]]
**[[Raycaster]]
**[[SceneUtils]]
**[[SceneUtils]]
**[[ShaderChunk]]
**[[ShaderLib]]
**[[ShapeUtils]]
**[[ShapeUtils]]
**[[Sphere]]
**[[Spherical]]
**[[Texture]]
***[[CanvasTexture]]
***[[CompressedTexture]]
***[[CubeTexture]]
***[[DataTexture]]
***[[DepthTexture]]
***[[VideoTexture]]
**[[Triangle]]
**[[Uniform]]
**[[Uniform]]
**[[UniformsLib]]
**[[UniformsUtils]]
**[[Vector2]]
**[[Vector3]]
**[[Vector4]]
**[[VertexNode]]
**[[VertexList]]
**[[WebGLRenderer]]
**[[WebGLRenderTarget]]
***[[WebGLRenderTargetCube]]
}}
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Dernière version du 16 février 2018 à 17:01