« Hiérarchie des objets dans Three.js » : différence entre les versions

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(4 versions intermédiaires par le même utilisateur non affichées)
Ligne 8 : Ligne 8 :
**[[AudioAnalyser]]
**[[AudioAnalyser]]
**[[AudioContext]]
**[[AudioContext]]
**[[Box2]]
**[[Box3]]
**[[BufferAttribute]]
**[[BufferAttribute]]
***[[BufferAttribute Types]]
***[[BufferAttribute Types]]
***[[InstancedBufferAttribute]]
***[[InstancedBufferAttribute]]
**[[Cache]]
**[[Cache]]
**[[CanvasRenderer]]
**[[Clock]]
**[[Clock]]
**[[Color]]
**[[Cylindrical]]
**[[Curve]]
**[[Curve]]
***[[CatmullRomCurve3]]
***[[CatmullRomCurve3]]
Ligne 30 : Ligne 35 :
**[[DirectGeometry]]
**[[DirectGeometry]]
**[[Earcut]]
**[[Earcut]]
**[[Euler]]
**[[EventDispatcher]]
**[[EventDispatcher]]
**[Face]]
**[[Fog]]
**[[FogExp2]]
**[[Font]]
**[[Font]]
**[[Frustum]]
**[[GLTFExporter]]
**[[HalfEdge]]
**[[KeyframeTrack]]
**[[KeyframeTrack]]
***[[BooleanKeyframeTrack]]
***[[BooleanKeyframeTrack]]
Ligne 42 : Ligne 54 :
***[[InstancedInterleavedBuffer]]
***[[InstancedInterleavedBuffer]]
**[[InterleavedBufferAttribute]]
**[[InterleavedBufferAttribute]]
**[[Interpolant]]
***[[CubicInterpolant]]
***[[DiscreteInterpolant]]
***[[LinearInterpolant]]
***[[QuaternionLinearInterpolant]]
**[[Interpolations]]
**[[Interpolations]]
**[[Layers]]
**[[Layers]]
Ligne 47 : Ligne 64 :
***[[DirectionalLightShadow]]
***[[DirectionalLightShadow]]
***[[SpotLightShadow]]
***[[SpotLightShadow]]
**[[Line3]]
**[[Loader]]
**[[Loader]]
***[[AnimationLoader]]
***[[AnimationLoader]]
***[[AudioLoader]]
***[[AudioLoader]]
***[[BabylonLoader]]
***[[BufferGeometryLoader]]
***[[BufferGeometryLoader]]
***[[CompressedTextureLoader]]
***[[CompressedTextureLoader]]
Ligne 56 : Ligne 75 :
***[[FileLoader]]
***[[FileLoader]]
***[[FontLoader]]
***[[FontLoader]]
***[[GLTFLoader]]
***[[ImageLoader]]
***[[ImageLoader]]
***[[ImageBitmapLoader]]
***[[ImageBitmapLoader]]
***[[JSONLoader]]
***[[JSONLoader]]
***[[MaterialLoader]]
***[[MaterialLoader]]
***[[MTLLoader]]
***[[ObjectLoader]]
***[[ObjectLoader]]
***[[OBJLoader]]
***[[OBJLoader2]]
***[[PCDLoader]]
***[[PDBLoader]]
***[[PRWMLoader]]
***[[SVGLoader]]
***[[TextureLoader]]
***[[TextureLoader]]
***[[TGALoader]]
**[[LoaderUtils]]
**[[LoaderUtils]]
**[[LoadingManager]]
**[[LoadingManager]]
***[[DefaultLoadingManager]]
***[[DefaultLoadingManager]]
**[[LookupTable]]
**[[Material]]
**[[Material]]
***[[LineBasicMaterial]]
***[[LineBasicMaterial]]
Ligne 80 : Ligne 109 :
****[[RawShaderMaterial]]
****[[RawShaderMaterial]]
****[[ShadowMaterial]]
****[[ShadowMaterial]]
***[[SpriteCanvasMaterial]]
***[[SpriteMaterial]]
***[[SpriteMaterial]]
**[[Math]]
**[[Matrix3]]
**[[Matrix4]]
**[[OrbitControls]]
**[[Object3D]]
**[[Object3D]]
***[[ArrowHelper]]
***[[ArrowHelper]]
Ligne 86 : Ligne 120 :
****[[PositionalAudio]]]
****[[PositionalAudio]]]
***[[AudioListener]]
***[[AudioListener]]
***[[Bone]]
***[[BufferGeometry]]
***[[BufferGeometry]]
****[[BoxBufferGeometry]]
****[[BoxBufferGeometry]]
****[[CircleBufferGeometry]]
****[[CircleBufferGeometry]]
****[[ConeBufferGeometry]]
****[[ConeBufferGeometry]]
****[[ConvexBufferGeometry]]
****[[CylinderBufferGeometry]]
****[[CylinderBufferGeometry]]
****[[DecalGeometry]]
****[[DodecahedronBufferGeometry]]
****[[DodecahedronBufferGeometry]]
****[[EdgesGeometry]]
****[[EdgesGeometry]]
Ligne 121 : Ligne 158 :
****[[CircleGeometry]]
****[[CircleGeometry]]
****[[ConeGeometry]]
****[[ConeGeometry]]
****[[ConvexGeometry]]
****[[CylinderGeometry]]
****[[CylinderGeometry]]
****[[DodecahedronGeometry]]
****[[DodecahedronGeometry]]
Ligne 138 : Ligne 176 :
****[[TorusKnotGeometry]]
****[[TorusKnotGeometry]]
****[[TubeGeometry]]
****[[TubeGeometry]]
***[[Group]]
***[[HemisphereLightHelper]]
***[[HemisphereLightHelper]]
***[[ImmediateRenderObject]]
***[[ImmediateRenderObject]]
***[[LensFlare]]
***[[Light]]
***[[Light]]
****[[AmbientLight]]
****[[AmbientLight]]
Ligne 149 : Ligne 189 :
***[[Line]]
***[[Line]]
****[[GridHelper]]
****[[GridHelper]]
****[[LineLoop]]
****[[LineSegments]]
****[[LineSegments]]
*****[[AxesHelper]]
*****[[AxesHelper]]
Ligne 159 : Ligne 200 :
****[[PolarGridHelper]]
****[[PolarGridHelper]]
****[[VertexNormalsHelper]]
****[[VertexNormalsHelper]]
***[[LOD]]
***[[Mesh]]
***[[Mesh]]
****[[PointLightHelper]]
****[[PointLightHelper]]
****[[SkinnedMesh]]
***[[Points]]
***[[RectAreaLightHelper]]
***[[RectAreaLightHelper]]
***[[Scene]]
***[[Skeleton]]
***[[SpotLightHelper]]
***[[SpotLightHelper]]
***[[Sprite]]
**[[Plane]]
**[[PropertyBinding]]
**[[PropertyBinding]]
**[[PropertyMixer]]
**[[PropertyMixer]]
**[[Quaternion]]
**[[QuickHull]]
**[[Ray]]
**[[Raycaster]]
**[[Raycaster]]
**[[SceneUtils]]
**[[SceneUtils]]
**[[ShaderChunk]]
**[[ShaderLib]]
**[[ShapeUtils]]
**[[ShapeUtils]]
**[[Sphere]]
**[[Spherical]]
**[[Texture]]
***[[CanvasTexture]]
***[[CompressedTexture]]
***[[CubeTexture]]
***[[DataTexture]]
***[[DepthTexture]]
***[[VideoTexture]]
**[[Triangle]]
**[[Uniform]]
**[[Uniform]]
**[[UniformsLib]]
**[[UniformsUtils]]
**[[Vector2]]
**[[Vector3]]
**[[Vector4]]
**[[VertexNode]]
**[[VertexList]]
**[[WebGLRenderer]]
**[[WebGLRenderTarget]]
***[[WebGLRenderTargetCube]]
}}
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Dernière version du 16 février 2018 à 17:01