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(8 versions intermédiaires par le même utilisateur non affichées) |
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| = Changements du code de la semaine= | | = Changements du code de la semaine= |
| * Un commit : correction de quelques contraintes dans les projecteurs de lumière. | | * Un commit : correction de quelques contraintes dans les projecteurs de lumière. |
| | | * Focus négatif pour faire de faux objets distants . Il y a un moyen de se servir des projecteurs pour créer un portail qui semble avoir quelque chose de lointain derrière lui. |
| = Noyau= | | * Utilisation pour les lampes également. |
| = Base de données = | | * https://github.com/opensim/opensim/pull/14 |
| | = Avertissement = |
| | {{Avertissement_résumé|fond=pink |bord=red |message = Ce résumé existe pour orienter vos recherches. Des erreurs d'interprétation ne sont pas à exclure. Pour plus de précisions, veuillez vous référer aux sources ou vous adresser directement aux développeurs d'OpenSimulator en assistant aux [http://opensimulator.org/wiki/Office_hours réunions du mardi] ou sur [http://opensimulator.org/wiki/IRC le canal IRC]}} |
| = Modules = | | = Modules = |
| === Module de chat vocal === | | === Module de chat vocal === |
| * Question : Connaissons-nous quelqu'un qui peut coder recoder le reverse enginner vivox et quel coût cela implique ? Quelle alternative ? | | * Question : Connaissons-nous quelqu'un qui peut coder recoder le reverse enginner vivox et quel coût cela implique ? Quelle alternative ? |
| | | * Il n'y a pas d'intérêt à faire de la rétro-ingénierie sur Vivox, le problème concerne les serveurs , pas besoin de faire fonctionner Vivox s'ils n'ouvrent pas de serveur pour vous. On peut faire fonctionner Vivox avec Wine sur Linux. Ils ont dit directement à Ubit Umarov qu'ils n'avaient rien à voir avec Opensim. |
| = Bugs = | | * Les coûts d'Unity sont d'environ 200 000 $ au minimum... aucune idée pour Vivox seul. |
| | * [https://fr.wikipedia.org/wiki/Mumble Mumble] a été testé. Metaverse Alliance® (IMA) l'a utilisé pour développer [https://echovoice.infinitemetaverse.org/ Echo Voice], alternative à ViVox qui est couramment utilisé pour la communication vocale entre les avatars dans les régions OpenSimulator. Il semble qu'ils aient rencontré un problème de droits d'utilisation avec [https://www.mumble.info/documentation/mumble-server/scripting/ice/ ICE] le protocole utilisé pour parler avec les serveurs mumble... il semble que ce ne soit pas si libre... |
| | * Ticket sur Mantis : http://opensimulator.org/mantis/view.php?id=8899 |
| = Tests = | | = Tests = |
| === Testes unitaires === | | === Testes unitaires === |
| * Vincent Sylvester peut maintenant commencer à réécrire et à écrire de nouveaux tests. | | * Vincent Sylvester peut maintenant commencer à réécrire et à écrire de nouveaux tests. Il reste toujours la question de savoir comment les faire fonctionner. |
| | |
| = Projets en cours / Infos=
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| = Viewers= | | = Viewers= |
| | === Viewer SL === |
| * [https://github.com/secondlife/viewer/commit/d00b6e4216bb308ae075d90dfa871c902d765f8d Modification du viewer SL] : 4 UUID qui deviennent des paramètres du viewer. Ils ne semblent pas concerner les viewers pour OpenSim | | * [https://github.com/secondlife/viewer/commit/d00b6e4216bb308ae075d90dfa871c902d765f8d Modification du viewer SL] : 4 UUID qui deviennent des paramètres du viewer. Ils ne semblent pas concerner les viewers pour OpenSim |
| StartUpChannelUUID | | StartUpChannelUUID |
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Ligne 23 : |
| NotificationChannelUUID | | NotificationChannelUUID |
| AlertChannelUUID | | AlertChannelUUID |
| | |
| | ===Dayturn === |
| | * Code du profil de la semaine précédente annulé, le viewer fonctionne comme avant pour la version OpenSim. |
| | * OpenSim a besoin de l'ancien code de profil des viewers pas celui de second life. |
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|
| = Source= | | = Source= |
| http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2023-09-26 | | http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2023-09-26 |
| <!--
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| [11:31 AM PT] Vincent.Sylvester @hg.zetaworlds.com: The issue of how to make it play along still remains as prebuild has a fixed way of creating the project files from the xml, meaning two options
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| [11:32 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Either editing runprebuild scripts to add the csproj file and the reference in the sln for it or edit prebuild itself to write specific test projects
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| [11:37 AM PT] Lyr Lobo: if it is on topic, everyone will be happy *smiles*
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| [11:38 AM PT] Lyr Lobo: always feel welcome to ask
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| [11:38 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: didnt want to interript anyones flow
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| [11:38 AM PT] Lyr Lobo: We love questions.
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| [11:38 AM PT] Lyr Lobo: Feel welcome to ask
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| [11:39 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: ok here goes 1) voice
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| [11:39 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: 2) do we know anyone who can code recode reverse enginner vivox?
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| [11:39 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: 3) costs involved?
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| [11:40 AM PT] Lyr Lobo: You really want to know if there is an alternative to Vivox and what it costs, right?
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| [11:40 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: 3 little ?s
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| [11:40 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: yes
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| [11:40 AM PT] Lyr Lobo: In a project I supported long ago, we tested other voice options with mixed and less favorable results
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| [11:40 AM PT] Ubit Umarov: no point on reverse vivox
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| [11:40 AM PT] Orbert.Tatham @hg.zetaworlds.com: They are sticking it to you also, eh?
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| [11:40 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: i have read previous minutes
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| [11:40 AM PT] Lyr Lobo nods
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| [11:40 AM PT] Kayaker Magic: There is a guy who reverse engineered slvoice.exe, but he only got it working on Windows.
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| [11:41 AM PT] Joe Magarac: I think Mumble was tried at some time in the past.
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| [11:41 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: yes i read that
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| [11:41 AM PT] Kayaker Magic: Needs help on Linux and Mac
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| [11:41 AM PT] Ubit Umarov: issue is about voice servers.. no point on reverse vivox if they don't open a server for you
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| [11:41 AM PT] Orbert.Tatham @hg.zetaworlds.com: That would be a start for linux people - where is his source?
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| [11:41 AM PT] Joe Magarac: Right.
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| [11:41 AM PT] Joe Magarac: You can run Vivox on Linux under Wine. It works quite well.
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| [11:41 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: ok if we knew the rough cost
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| [11:41 AM PT] Gavin.Hird @grid.xmir.org:8002: Isn't the Muble open source ancient by now
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| [11:41 AM PT] Ubit Umarov: as i said IMA ppl was doing Echo, a implementation of mumble
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| [11:42 AM PT] Joe Magarac: Even with the viewer running native on Linux.
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| [11:42 AM PT] Ubit Umarov: no idea of current state
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| [11:42 AM PT] Lyr Lobo: yes
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| [11:42 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: we would know what the future might hold?
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| [11:42 AM PT] Vincent.Sylvester @hg.zetaworlds.com: We have a mantis ticket that goes through some of that already and the options that are out there
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| [11:42 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: yes
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| [11:42 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: does it give an idea of costs?
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| [11:43 AM PT] Joe Magarac: It's worth looking at voice options again. Vivox is part of Unity and cannot be trusted.
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| [11:43 AM PT] Ubit Umarov: ( think they found a use rights problem with ICE the protocol used to talk with mumble servers.. seems it is not that free.. but i was just told.. on a oscc meeting years ago )
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| [11:43 AM PT] Vincent.Sylvester @hg.zetaworlds.com: The bigger question would be not what it would cost, but how much the community would be willing to spend on it. How important voice is for them.
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| [11:43 AM PT] Orbert.Tatham @hg.zetaworlds.com: Joe, what I read was that they are raising prices drastically, so even Cliff is likely to have to pay real money now
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| [11:43 AM PT] Ubit Umarov: vivox can't be trusted also becasue they told me directly they do not what anythign related to opensim
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| [11:44 AM PT] Gavin.Hird @grid.xmir.org:8002: the problem with both macOS and increasingly Windows is that Apple and Microsoft does not allow such code to run clinet side without a lot of wrangling
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| [11:44 AM PT] Ubit Umarov: see... they need to make $$$ and opensim model does not fit on that
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| [11:44 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: exactly
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| [11:44 AM PT] Ubit Umarov: unity is not there for opensource projects..
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| [11:44 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: but are we talking $5000
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| [11:44 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: or $50000
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| [11:45 AM PT] Orbert.Tatham @hg.zetaworlds.com: Gotta pay the suits
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| [11:45 AM PT] Gavin.Hird @grid.xmir.org:8002: plus the code to get voice going on the two systems will have to tap into wildly different system libraries
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| [11:45 AM PT] Ubit Umarov: well unity costs are around $200000 min.. no idea abotu vivox only
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| [11:45 AM PT] Ubit Umarov: well about last week code changes
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| [11:46 AM PT] Ubit Umarov: i did accept a little fix on lsl projector focus range
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| [11:46 AM PT] Ubit Umarov: we had 0,20 and should be -20 20
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| [11:46 AM PT] Ubit Umarov: there was some confusion abotu that, also on our mail list
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| [11:46 AM PT] Cuga.Rajal @rajal.org:9000: 20 is full focus and smaller numbers are blurry?
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| [11:46 AM PT] Ubit Umarov: bc the code change was offered as a github push request
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| [11:47 AM PT] Ubit Umarov: that also included almost all changes a opensim fork did :)
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| [11:47 AM PT] Joe Magarac: Oh, negative focus so you can do fake distant objects?
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| [11:47 AM PT] Cuga.Rajal @rajal.org:9000: oo ok
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| [11:47 AM PT] Ubit Umarov: no idea joe..
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| [11:47 AM PT] Ubit Umarov: it is on lsl wiki..
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| [11:47 AM PT] Ubit Umarov: wel on viewers actually
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| [11:47 AM PT] Gavin.Hird @grid.xmir.org:8002: oh, that would be useful for making lamps
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| [11:48 AM PT] Ubit Umarov: if you look to the setting is does -20 20
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| [11:48 AM PT] Ubit Umarov: on fs at least
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| [11:48 AM PT] Joe Magarac: There is a way to abuse projectors to create a portal which appears to have some distant thing behind it.
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| [11:48 AM PT] Ubit Umarov: oh?
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| [11:49 AM PT] Ubit Umarov: wel i did not went look in details
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| [11:49 AM PT] Joe Magarac: I've seen a demo, but would have to find it.
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| [11:49 AM PT] Ubit Umarov: just checked range on viewer
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| [11:49 AM PT] Gavin.Hird @grid.xmir.org:8002: I'll have to experiment with it for my lamps :-)
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| [11:50 AM PT] Ubit Umarov: so i did refuse that PR and did apply the range fix by hand
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| [11:50 AM PT] Gavin.Hird @grid.xmir.org:8002: taken and on grid
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| [11:50 AM PT] Ubit Umarov: https://github.com/opensim/opensim/pull/14
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| [11:50 AM PT] Ubit Umarov: that was it..
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| [11:51 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Seen some messy pull requests, but this one takes the cake this year
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| [11:51 AM PT] Cuga.Rajal @rajal.org:9000: I like his photo
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| [11:51 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: hi cuga
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| [11:51 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Contribution policies and processes are on the wiki by the way
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| [11:51 AM PT] Cuga.Rajal @rajal.org:9000: hey Cliff
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| [11:51 AM PT] Joe Magarac: Oh, does anyone here do anything with metaverse-standards.org?
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| [11:52 AM PT] Ubit Umarov: in fact can't use github PRs.. that is not our main repo ( could but would be confusing)
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| [11:53 AM PT] Ubit Umarov: not me joe :)
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| [11:53 AM PT] Ubit Umarov: not sure abotu Lyr.. that seems afk
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| [11:53 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Joe, I don't think that trainwreck concerns us much, different/wrong idea of "metaverse" if they have an idea at all
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| [11:53 AM PT] Joe Magarac: OK. I signed up Animats and now I get invites to forums on avatar interoperatbility and such.
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| [11:53 AM PT] Vincent.Sylvester @hg.zetaworlds.com: lol
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| [11:54 AM PT] Gavin.Hird @grid.xmir.org:8002: given teh board members, I'd say no
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| [11:54 AM PT] Gavin.Hird @grid.xmir.org:8002: https://metaverse-standards.org/about/board-members/
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| [11:54 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Oh look paid memberships, it's IMA 2.0 xD
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| [11:55 AM PT] Gavin.Hird @grid.xmir.org:8002: probably someone hoping to latch on to FB - err Meta, to suck $$$ out if it
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| [11:55 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Bingo
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| [11:55 AM PT] Lyr Lobo chuckles
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| [11:55 AM PT] Lyr Lobo: caught me working
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| [11:56 AM PT] Gavin.Hird @grid.xmir.org:8002: anyways
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| [11:56 AM PT] Gavin.Hird @grid.xmir.org:8002: I reverted all teh profile code last week
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| [11:56 AM PT] Lyr Lobo: Joe, I'm not in that organization. i was in an IEEE standards group
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| [11:56 AM PT] Gavin.Hird @grid.xmir.org:8002: avatar profile that is, so now it is working as before for the opensim version
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| [11:56 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Nice
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| [11:56 AM PT] Lyr Lobo: there are several that represent standards. it is not easy to keep track *grins*
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| [11:57 AM PT] Gavin.Hird @grid.xmir.org:8002: only need to add back oensim support in the network manager, and we are hopefully good to go
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| [11:57 AM PT] Gavin.Hird @grid.xmir.org:8002: opensim even
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| [11:57 AM PT] Vincent.Sylvester @hg.zetaworlds.com: I know a few people that will be happy when that goes public
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| [11:57 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Myself included
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| [11:58 AM PT] Gavin.Hird @grid.xmir.org:8002: The version running on test on SL is being constantly downloaded to my surprise; both macOS and Windows versions
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| [11:58 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: is this :
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| [11:58 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: http://opensimulator.org/viewgit/?a=shortlog
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| [11:58 AM PT] Ubit Umarov: yeah sl viewer made a mess with profiles
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| [11:59 AM PT] Clifford.Hanger @alternatemetaverse.com:8002: the place for the latest dev code?
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| [11:59 AM PT] Ubit Umarov: we need the older TPVs code.. not the new sl thing
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| [11:59 AM PT] Joe Magarac: Have to go, next meeting.
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| [11:59 AM PT] Cuga.Rajal @rajal.org:9000: bye Joe
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| [11:59 AM PT] Vincent.Sylvester @hg.zetaworlds.com: I don't get why they changed it to something that is heavier sending more bytes even
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| [11:59 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Seems they should do best reducing network overhead
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| [12:00 PM PT] Gavin.Hird @grid.xmir.org:8002: I have pretty much every old repository up and running on http://dayturn.com:5000
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| [12:00 PM PT] Ubit Umarov: well they only had http one
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| [12:00 PM PT] Gavin.Hird @grid.xmir.org:8002: both HG and git
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| [12:00 PM PT] Ubit Umarov: i mean website one
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| [12:00 PM PT] Ubit Umarov: they decide to put in back on viewer UI
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| [12:00 PM PT] Ubit Umarov: and did that new mess
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| [12:01 PM PT] Ubit Umarov: i told abotu some issues here, months ago
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| [12:01 PM PT] Ubit Umarov: ( why i did refuse to follow those changes )
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| [12:02 PM PT] Ubit Umarov: so we do need old TPVs code.. or new code with fixes for us
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| [12:02 PM PT] Vincent.Sylvester @hg.zetaworlds.com: The idea was good, partial update, but execution a total trainwreck as usual
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| [12:02 PM PT] Ubit Umarov: nahh the old code was better
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| [12:03 PM PT] Ubit Umarov: supposely they where coping fs profiles code.. but.. well.. something
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| [12:04 PM PT] Ubit Umarov: not going to repeat what i told months ago ( well if i did remember ;) )
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| [12:04 PM PT] Lyr Lobo: Correction, noted that AvaCon is a Principle Member of the Metaverse Standards Forum and I joined their research team last month *grins*
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| [12:04 PM PT] Lyr Lobo: crazy busy tho
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| [12:05 PM PT] Kayaker Magic: Yeah, I'm crazy busy also, need to run to RL. Buy all!
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| [12:05 PM PT] Lyr Lobo: bye Kayaker
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| [12:05 PM PT] Clifford.Hanger @alternatemetaverse.com:8002: bye Kayaker
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| [12:05 PM PT] Orbert.Tatham @hg.zetaworlds.com: Laters, Kay
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| [12:06 PM PT] Clifford.Hanger @alternatemetaverse.com:8002: thanks all of you for what you do for OS
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| [12:07 PM PT] Ubit Umarov: any other issue?
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| [12:07 PM PT] Cuga.Rajal @rajal.org:9000: nothing new here
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| [12:07 PM PT] Lyr Lobo: Thank you!
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| [12:07 PM PT] Lyr Lobo: Take care, Clifford
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| [12:07 PM PT] Ubit Umarov: ok rl calls.. so see you all next week :)
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| [12:07 PM PT] Lyr Lobo: Many thanks for your wonderful support. See you next week
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| -->
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