Modèle:Éclairer une scène
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Organisation des dossiers et fichiers
Fichiers Index.html et style.css
Code javascript
Le code
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
camera.position.z = 100;
var renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
var geometry = new THREE.BoxGeometry(20, 20, 20);
var material = new THREE.MeshLambertMaterial({color: 0xfd59d7});
var cube = new THREE.Mesh(geometry, material);
scene.add(cube);
var light = new THREE.PointLight(0xFFFF00);
light.position.set(10, 0, 25);
scene.add(light);
function animate() {
requestAnimationFrame( animate );
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render( scene, camera );
}
animate();
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Spécial:IframePage/Eclairage |