« Réunion du 21-11-2023 » : différence entre les versions

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[11:59 AM PT]  Andrew Hellershanks: Hello, everyone.
[12:00 PM PT]  Ubit Umarov: what lsl changes ?
[12:00 PM PT]  Ubit Umarov: :)
[12:01 PM PT]  Tess JL: The one I mentioned is implementing game pad support. That should revolutionize vehicle scripting and vehicle control
[12:02 PM PT]  Clifford.Hanger @alternatemetaverse.com:8002: hi kayaker
[12:02 PM PT]  Andrew Hellershanks: Hello, Kayaker
[12:02 PM PT]  Clifford.Hanger @alternatemetaverse.com:8002: hi Andrew
[12:02 PM PT]  Vincent.Sylvester @hg.zetaworlds.com: As usual when things land they take a while to mature, so implementing immediately and then having to change it is annoying, so probably will get implemented at some point later. I did start on the IsFriend thing and the rez parameter one, but it is quite a bit of code to write and work out
[12:02 PM PT]  Kayaker Magic: Was I standing here when everyone arived? The system told me I was still logged in from last week.
[12:03 PM PT]  Clifford.Hanger @alternatemetaverse.com:8002: lol
[12:03 PM PT]  Clifford.Hanger @alternatemetaverse.com:8002: you werent!
[12:03 PM PT]  Jagga Meredith: nope
[12:03 PM PT]  Clifford.Hanger @alternatemetaverse.com:8002: i came here yesterday testing hg on nessie
[12:03 PM PT]  Lyr Lobo: Great to see everyone
[12:03 PM PT]  Lyr Lobo: wonderful
[12:04 PM PT]  Vincent.Sylvester @hg.zetaworlds.com: I haven't looked too deeply into the game controller thing yet. Does that already work with current viewers?
[12:04 PM PT]  Gavin.Hird @grid.xmir.org:8002: no
[12:05 PM PT]  Tess JL: Yes and no, I think LL has released the source code but not implemnted it in a candidate veiwer even yet
[12:05 PM PT]  Vincent.Sylvester @hg.zetaworlds.com: Then yeah that'll have to wait until they do else how would one test if it works
[12:05 PM PT]  Kayaker Magic: Is it supposed to work with that old Xbox USB game controller I have collecting dust around here somewhere?
[12:05 PM PT]  Gavin.Hird @grid.xmir.org:8002: the code is still work in progress
[12:05 PM PT]  Ubit Umarov: har to talk abotu something that has no viewer for opensim support...
[12:05 PM PT]  Tess JL: A friend of mine who is a great vehicle builder and scritper spending all his time on the beta playing around with it these days, so it does work
[12:06 PM PT]  Ubit Umarov: and about LSL, there was no new LSL code added to core...  soem new functions added or proposed for SL are of questionable usability, so still not considered
[12:06 PM PT]  Ubit Umarov: and about LSL, there was no new LSL code added to core...  soem new functions added or proposed for SL are of questionable usability, so still not considered
[12:07 PM PT]  Vincent.Sylvester @hg.zetaworlds.com: Yeah what that friend function is for I can only assume is some security orbs or something where you specifically want to know if the person is your friend... like as if you can't tell lol
[12:07 PM PT]  Vincent.Sylvester @hg.zetaworlds.com: Yeah what that friend function is for I can only assume is some security orbs or something where you specifically want to know if the person is your friend... like as if you can't tell lol

Version du 22 novembre 2023 à 02:37

Changements du code de la semaine

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Attention : Ce résumé existe pour orienter vos recherches. Des erreurs d'interprétation ne sont pas à exclure. Pour plus de précisions, veuillez vous référer aux sources ou vous adresser directement aux développeurs d'OpenSimulator en assistant aux réunions du mardi ou sur le canal IRC


Code général

Base de données

Modules

Bugs

Tests

Projets en cours / Infos

Nouveautés LSL

  • Implémentation de la prise en charge de la manette de jeu. Cela devrait révolutionner les scripts et le contrôle des véhicules.
  • LL a publié le code source mais ne l'a pas encore implémenté dans une version candidate. Cela fonctionne sur la version Beta.
  • Difficile de parler de quelque chose qui n'a pas de viewer pour le support opensim...

Viewers

Source

http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2023-11-21