« Textures (constantes) » : différence entre les versions

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===Modes de cartographie===
===Modes de cartographie===
<source lang="javascript">
THREE.UVMapping
THREE.CubeReflectionMapping
THREE.CubeRefractionMapping
THREE.EquirectangularReflectionMapping
THREE.EquirectangularRefractionMapping
THREE.SphericalReflectionMapping
THREE.CubeUVReflectionMapping
THREE.CubeUVRefractionMapping
</source>
===Modes d'emballement===
===Modes d'emballement===
<source lang="javascript">
THREE.RepeatWrapping
THREE.ClampToEdgeWrapping
THREE.MirroredRepeatWrapping
</source>
===Filtres d'agrandissement===
===Filtres d'agrandissement===
<source lang="javascript">
THREE.NearestFilter
THREE.LinearFilter
</source>
===Filtres de réduction===
===Filtres de réduction===
<source lang="javascript">
THREE.NearestFilter
THREE.NearestMipMapNearestFilter
THREE.NearestMipMapLinearFilter
THREE.LinearFilter
THREE.LinearMipMapNearestFilter
THREE.LinearMipMapLinearFilter
</source>
===Types===
===Types===
<source lang="javascript">
THREE.UnsignedByteType
THREE.ByteType
THREE.ShortType
THREE.UnsignedShortType
THREE.IntType
THREE.UnsignedIntType
THREE.FloatType
THREE.HalfFloatType
THREE.UnsignedShort4444Type
THREE.UnsignedShort5551Type
THREE.UnsignedShort565Type
THREE.UnsignedInt248Type
</source>
===Formats===
===Formats===
<source lang="javascript">
THREE.AlphaFormat
THREE.RGBFormat
THREE.RGBAFormat
THREE.LuminanceFormat
THREE.LuminanceAlphaFormat
THREE.RGBEFormat
THREE.DepthFormat
THREE.DepthStencilFormat
</source>
===Formats de compression des texture DDS / ST3C ===
===Formats de compression des texture DDS / ST3C ===
<source lang="javascript">
THREE.RGB_S3TC_DXT1_Format
THREE.RGBA_S3TC_DXT1_Format
THREE.RGBA_S3TC_DXT3_Format
THREE.RGBA_S3TC_DXT5_Format
</source>
=== Formats de compression de texture PVRTC===
=== Formats de compression de texture PVRTC===
<source lang="javascript">
THREE.RGB_PVRTC_4BPPV1_Format
THREE.RGB_PVRTC_2BPPV1_Format
THREE.RGBA_PVRTC_4BPPV1_Format
THREE.RGBA_PVRTC_2BPPV1_Format
</source>
===Format de compression de texture ETC===
===Format de compression de texture ETC===
<source lang="javascript">
THREE.RGB_ETC1_Format
</source>
===Encodage===
===Encodage===
<source lang="javascript">
THREE.LinearEncoding
THREE.sRGBEncoding
THREE.GammaEncoding
THREE.RGBEEncoding
THREE.LogLuvEncoding
THREE.RGBM7Encoding
THREE.RGBM16Encoding
THREE.RGBDEncoding
THREE.BasicDepthPacking
THREE.RGBADepthPacking
</source>

Version du 16 février 2018 à 17:02

Modes de cartographie

<source lang="javascript"> THREE.UVMapping THREE.CubeReflectionMapping THREE.CubeRefractionMapping THREE.EquirectangularReflectionMapping THREE.EquirectangularRefractionMapping THREE.SphericalReflectionMapping THREE.CubeUVReflectionMapping THREE.CubeUVRefractionMapping </source>

Modes d'emballement

<source lang="javascript"> THREE.RepeatWrapping THREE.ClampToEdgeWrapping THREE.MirroredRepeatWrapping </source>

Filtres d'agrandissement

<source lang="javascript"> THREE.NearestFilter THREE.LinearFilter </source>

Filtres de réduction

<source lang="javascript"> THREE.NearestFilter THREE.NearestMipMapNearestFilter THREE.NearestMipMapLinearFilter THREE.LinearFilter THREE.LinearMipMapNearestFilter THREE.LinearMipMapLinearFilter </source>

Types

<source lang="javascript"> THREE.UnsignedByteType THREE.ByteType THREE.ShortType THREE.UnsignedShortType THREE.IntType THREE.UnsignedIntType THREE.FloatType THREE.HalfFloatType THREE.UnsignedShort4444Type THREE.UnsignedShort5551Type THREE.UnsignedShort565Type THREE.UnsignedInt248Type </source>

Formats

<source lang="javascript"> THREE.AlphaFormat THREE.RGBFormat THREE.RGBAFormat THREE.LuminanceFormat THREE.LuminanceAlphaFormat THREE.RGBEFormat THREE.DepthFormat THREE.DepthStencilFormat </source>

Formats de compression des texture DDS / ST3C

<source lang="javascript"> THREE.RGB_S3TC_DXT1_Format THREE.RGBA_S3TC_DXT1_Format THREE.RGBA_S3TC_DXT3_Format THREE.RGBA_S3TC_DXT5_Format </source>

Formats de compression de texture PVRTC

<source lang="javascript"> THREE.RGB_PVRTC_4BPPV1_Format THREE.RGB_PVRTC_2BPPV1_Format THREE.RGBA_PVRTC_4BPPV1_Format THREE.RGBA_PVRTC_2BPPV1_Format </source>

Format de compression de texture ETC

<source lang="javascript"> THREE.RGB_ETC1_Format </source>

Encodage

<source lang="javascript"> THREE.LinearEncoding THREE.sRGBEncoding THREE.GammaEncoding THREE.RGBEEncoding THREE.LogLuvEncoding THREE.RGBM7Encoding THREE.RGBM16Encoding THREE.RGBDEncoding THREE.BasicDepthPacking THREE.RGBADepthPacking </source>